A downloadable tool

Way back in 1987 Sensible Software released a games creation tool called SEUCK - The "Shoot'em-up Construction Kit" for the Commodore 64.

This mod extends the feature set to create more diverse and non-linear games.

To use this you will require:

  • Python installed. This was written using Python 3.10.2, probably works with earlier too.
  • The SEUCK editor (you'll need to find that yourself)
  • Either a c64 or an emulator.  (emulator preferred, Vice preferred)
  • The Exomizer cruncher, to make c64-runnable files. Using version 3.1 or above. You can use other crunchers but this is the default.   There's a link to it in the docs.

The compiler archive has the compiler, blank project and documentation.

The demos archive has example demos with source files.  This will get expanded as more examples are written.

Note : This is currently PAL only.

Note : Only some of the work is done in the SEUCK editor, the rest is writing scripts and recompiling the game to test it.  This will never change. :)

Updated 8 days ago
StatusReleased
CategoryTool
Author4mat
Tags8-Bit, Commodore 64, Game engine, Retro

Download

Download
sck_compiler_v11.zip 1.5 MB
Download
sck_demos_v11.zip 201 kB

Development log

Comments

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Wow! awesome. I checked this utility out. I did have problems at first, but I got it working at the end. After experimenting with an example standard SEUCK game using this scripting tool. I found it great fun. The possible features mentioned in the manual are amazing. I like the smart aim, enemy hunt player, and scroll acceleration feature. With the acceleration feature, it could be possible to do things like racing games, pursuits, etc. 

For me, the only downside is that this tool will not work on games created using the Sideways Scrolling adaptation of SEUCK (Both, Jon's Left scrolling version, and Martin's Right scrolling version). It would be interesting to see if in the future a version of the SCK could be made for those versions of SEUCK.  

Anyway, keep up the good work. This kit is really awesome. I just need to make a game for it :)

 

Thanks for the reply.  No I'm only going to support vanilla SEUCK games and build off that engine.

(1 edit)

Ah, okay. I just checked out V1.1 and ... wow ... I am really impressed with the new features featured in this. I am hoping to have a play around with this some time after my main programmed game projects has finished in about 5 or 6 weeks time (Although the game project will not be released until August). :)