A downloadable tool

Way back in 1987 Sensible Software released a games creation tool called SEUCK - The "Shoot'em-up Construction Kit" for the Commodore 64.

This mod extends the feature set to create more diverse and non-linear games.

Note : This project is now parked and there will be no more updates.  I have added v_12a which was the incomplete but last version I was working on.

To use this you will require:

  • Python installed. This was written using Python 3.10.2, probably works with earlier too.
  • The SEUCK editor (you'll need to find that yourself)
  • Either a c64 or an emulator.  (emulator preferred, Vice preferred)
  • The Exomizer cruncher, to make c64-runnable files. Using version 3.1 or above. You can use other crunchers but this is the default.   There's a link to it in the docs.


Features include:

Screen shake, Dynamic Scrolling Speeds, Full-length character anims, Simultaneous music and sound fx, New Enemy AI modes, New Enemy Firing modes, Flip-screen maze option, Platform game option, Override Player and Enemy death logic, Global Variables and Script Logic, Enemy spawning and destruction control, Custom UI and front-end, Timer with script support plus many many more. 

Note : This is  PAL only.   Only some of the work is done in the SEUCK editor, the rest is writing scripts and recompiling the game to test it.

Updated 6 days ago
StatusReleased
CategoryTool
Author4mat
Tags8-Bit, Commodore 64, Game engine, Retro

Download

Download
sck_compiler_v11.zip 1.5 MB
Download
sck_demos_v11.zip 201 kB
Download
sck_v12a.zip 1.8 MB

Development log