Scripting Construction Kit
A downloadable tool
Way back in 1987 Sensible Software released a games creation tool called SEUCK - The "Shoot'em-up Construction Kit" for the Commodore 64.
This mod extends the feature set to create more diverse and non-linear games.
Note : This project is now parked and there will be no more updates. I have added v_12a which was the incomplete but last version I was working on.
To use this you will require:
- Python installed. This was written using Python 3.10.2, probably works with earlier too.
- The SEUCK editor (you'll need to find that yourself)
- Either a c64 or an emulator. (emulator preferred, Vice preferred)
- The Exomizer cruncher, to make c64-runnable files. Using version 3.1 or above. You can use other crunchers but this is the default. There's a link to it in the docs.
Features include:
Screen shake, Dynamic Scrolling Speeds, Full-length character anims, Simultaneous music and sound fx, New Enemy AI modes, New Enemy Firing modes, Flip-screen maze option, Platform game option, Override Player and Enemy death logic, Global Variables and Script Logic, Enemy spawning and destruction control, Custom UI and front-end, Timer with script support plus many many more.
Note : This is PAL only. Only some of the work is done in the SEUCK editor, the rest is writing scripts and recompiling the game to test it.
| Updated | 6 days ago |
| Status | Released |
| Category | Tool |
| Author | 4mat |
| Tags | 8-Bit, Commodore 64, Game engine, Retro |
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Development log
- SCK v1.2a released and project parked25 days ago
- SCK v1.1 releasedApr 27, 2025
